Increment vs Delay: Fischer, Bronstein & Simple Delay

Time controls · The mechanics · Updated 2026-07-10

Every chess clock setting is one of five mechanisms. Two of them - increment and delay - are constantly confused, and the difference decides whether your time can grow or merely stop shrinking.

Here's each one, with the exact math.

The five mechanisms

What happens to your clock each move
MechanismHow it worksCan time accumulate?
Sudden deathFixed time, nothing addedNo
Fischer increment+Y seconds after every moveYes
Bronstein delayUp to Y seconds returned after the moveNo
Simple delayY-second countdown before main time drainsNo
HourglassYour used time flows to the opponentYes (from opponent)

Fischer increment: time can grow

After each of your moves, Y seconds are added to your clock - move in 2 seconds on a 5-second increment and you're 3 seconds richer. Invented by Bobby Fischer, it's FIDE's standard (30 seconds in classical) because it guarantees you always have time to physically make a move, and it rewards fast, confident play.

Bronstein vs simple delay: the same grace, shown differently

Both give you Y free seconds per turn, and neither lets time accumulate. Simple delay (the US Chess standard, usually 5 seconds) counts the grace period down visibly before your main clock starts draining. Bronstein runs your main clock immediately, then adds back what you used up to Y - mathematically identical, visually smoother. Take 3 seconds on a 5-second Bronstein and you get 3 back; take 20 and you get exactly 5.

Hourglass: casual chaos

Time you spend flows into your opponent's bank, like flipping a sand timer. Nobody plays it seriously - everybody should try it at least once. It's brilliant for casual board-game nights.

Set any of them in seconds

The app's time-control picker lists all five mechanisms plus multi-stage tournament formats, each with a one-line explanation right in the picker - the same wording tournament players use. Pick minutes, pick seconds, save it as a preset, done.

All six time controls, correctly implemented. Fischer, Bronstein, simple delay, sudden death, hourglass, and multi-stage - free 7-day trial on the App Store. Download Chess Clock: Board Game Timer on the App Store.

Frequently asked questions

What's the difference between Fischer and Bronstein?

Fischer adds the full Y seconds after every move, so quick moves grow your clock. Bronstein returns only what you actually used, capped at Y - your clock can never exceed its previous reading. Fischer accumulates; Bronstein doesn't.

What does 'd5' or '5-second delay' mean in US tournaments?

Simple delay: each turn, a 5-second countdown runs before your main time starts draining. US Chess events use it as the standard for sudden-death controls - 'G/60 d5' is 60 minutes per player with a 5-second delay.

Which is better for beginners, increment or delay?

Increment. Beginners burn clock in endgames, and a 5-10 second increment means the game is decided by the position, not by who can physically move faster. 15+10 rapid is the classic training control.

What is an hourglass time control?

Both players start with the same time (say 3 minutes), and time you spend thinking is added to your opponent's clock. The total stays constant; the pressure oscillates. It's a casual format - fun, fast, and legal in exactly zero tournaments.

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